I’m starting this interaction design blog as a way to document, for lack of a better term, design transformations.
Design transformations are ways of changing knowns, such as existing products and user data into new designs. Here’s what I mean: suppose I’m designing a product and am currently in the brainstorming phase. In this early stage of design, I’ll survey the predecessors and competitors to the product I’m designing to see how my product can be differentiated. Then I can apply a set of design transformations to these existing products and see if the resulting designs are interesting. Hopefully these will inspire me to create something innovative.
One of the most difficult parts of interaction design I think is making the jump from user research to a design. I hope show you examples where design transformations can bridge this gap.
In order to come up with a list of design transformations, I’ll pick some product and think of ways the product’s designers could have come up with that design given some bit of user research and/or knowledge of previous designs. For my purposes, this does not necessarily have to be how the designers actually came up with the design; I’m less interested in the history of a design and more interested in coming up with a list that designers today can use for brainstorming purposes.
Along the way I might point out a particularly good or bad design for fun. I hope to do more pointing out of good designs, as it seems like one of an interaction designer’s hobbies is complaining. But who knows, I might not be able to escape my fated tendencies…
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